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Ginger Snap: Islands of Rot - Demo
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Devlog
Ranking System!
April 15, 2025
by
Meepalasheep
Been working away on the full game, and just implemented a ranking system on stage completion. Values for it aren't final, but I thought it would be fun to throw it in the demo! Can YOU achieve the co...
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Some Updates!
February 16, 2025
by
Meepalasheep
2
I've been quietly working on the full game and have ported some of the updates from there over here! Things are still WIP, but hopefully some good things are noticeable. - Revamped the guarding system...
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Small Update based on Feedback!
September 09, 2024
by
Meepalasheep
Adjusted how the element system works based on feedback I got from SAGE. Now elements always go to your dpad, instead of auto-equipping! Please let me know if you think this is for the best!...
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Update for SAGE 2024
September 02, 2024
by
Meepalasheep
1
Added another level, a boss fight with Carrot Cake! Plus a considerable amount of small things since the previous update...
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Update!
June 16, 2024
by
Meepalasheep
1
Most of the things I mentioned in the previous update More feedback when you take damage Some small adjustments to moves Small adjustments to UI Polish here and there...
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Things to Come!
June 12, 2024
by
Meepalasheep
Got a few small QOL things I'll be updating the project with soon. So if you have issues with these, I'm aware! Controller mapping. As well as sensitivity sliders for the camera. Tooltips that adjust...
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Training Room!
June 12, 2024
by
Meepalasheep
Added a small "Training Stage" level to help with some of the more advanced concepts! Might flesh it out later!...
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Some small updates!
June 09, 2024
by
Meepalasheep
2
#update, #GingerSnap
Wanted to notify people of some small updates! -Added "Easy Air Control" mode! It's on by default, but can be turned off by pressing Y on the level select menu. This provides more control over air mov...
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